#pragma once
#ifndef VARIATION_H_
#define VARIATION_H_
#include "Btree3D.h"

namespace Cxuh{
class Variation
{
public:
	Variation();
	Variation(std::string& name1);
	Variation(std::string& name1, double c);
	~Variation(void);
	Variation* getNext()const {return next;}

private:
	std::string name;
	double coefficient; // variation coefficient
	Variation *next;
};
}

#endif /* VARIATION_H_ */
